DeepForest³ reimagines Forest ecologies at domestic scale
DeepForest³ is a microbial architectural installation developed by ecoLogicStudio in collaboration with the University of Innsbruck and the Bartlett UCL. The project is part of the We the Bacteria: Notes Toward Biotic Architecture exhibition at the 24th International Exposition of La Triennale di Milano, curated by Beatriz Colomina and Mark Wigley. The installation proposes a domestic space structured as an active microbial ecosystem. It utilizes biotechnological systems to establish a functional relationship between architecture, biological processes, and environmental conditions. The spatial arrangement includes components that perform photosynthesis, biodegradation, and carbon storage, forming an integrated biotic infrastructure.
At the center of the installation are three types of architectural components: Photosynthesizers, Biodegraders, and Carbon storers. Photosynthesizers, filled with 50 liters of living cyanobacteria, actively capture CO₂ from the gallery environment and convert it into oxygen and biomass. These glass vessels are arranged to form a breathable membrane, both wall and filter, alive with metabolic activity. Biodegraders, built from 3D printed bark-like shells made of algae biopolymers, host living mycelium networks. These fungi feed on spent coffee grounds, a readily available urban waste, and grow into dense, fibrous forms that line the space like living insulation, mimicking salvaged birch trunks but grown from synthetic matter. Carbon storers, such as reclaimed wood elements and active lichen colonies, integrate with these systems to stabilize and reframe the aesthetics of waste as beauty, turning the byproducts of decay into architectural ornament.
all images by Xiao Wang, courtesy of ecoLogicStudio and the Synthetic Landscape Lab
ecoLogicStudio merges biology with digital fabrication
The design strategy followed by ecoLogicStudio’s team aligns the architectural system with Italy’s history of landscape engineering, drawing a comparison between historical interventions and microbial resilience. The spatial configuration compresses forest ecologies into a controlled interior scale. Floor and wall assemblies incorporate engraved and porous substrates, enabling air exchange, moisture retention, and microbial colonization. ‘We are now more and more aware that our own nature is cyborgian and collective, and that our own identities extend far beyond the limits of our bodies. We are microbial ecosystems, we are algorithmic networks. It is a necessary consequence that our home becomes an extension of these ecosystems and networks. Our home is our microbiome,’ shares Prof. Claudia Pasquero.
The installation emphasizes visibility of technical systems. Algae growth chambers, mycelial substrates, air and CO₂ pumps remain exposed, functioning as both operative systems and formal features. This approach integrates the mechanical and biological processes into the architectural language rather than concealing them. ‘The installation aims to celebrate the first time microbial architecture enters the Italian temple of design, the Milano Triennale. I think this is an epochal moment. For this reason, we took great care in its design and detailing. DeepForest³ is really more than just a temporary installation, it delivers a fully functional and tangible biotechnological living system, grounded in the metabolic cycles of algae and fungi, but brought to life through bespoke digital design and unique material craftsmanship,’ comments Dr. Marco Poletto.
DeepForest³ installation presented at the 24th International Exposition of La Triennale di Milano
DeepForest³ exhibits open-source biotechnological integration
A secondary feature of the installation is the Zolla bench, made from modular cork blocks and honeycomb cardboard base. The bench is designed for live mycelium cultivation, which gradually transforms the surface through colonization and mushroom growth. This component demonstrates real-time material transformation and user interaction with biologically active surfaces. The installation supports cyclical material use, passive environmental modulation, and open-source system integration. It is conceived as a domestic prototype for future biotechnological applications in architecture, emphasizing accessible and distributed cultivation of photosynthetic and fungal organisms within built environments.
DeepForest³ forms part of an ongoing research initiative by ecoLogicStudio and the Synthetic Landscape Lab. Parallel projects include Tree.One, Bio.Lab, FundamentAI, and CryoflorE, which extend this inquiry across multiple international venues including the Venice Architecture Biennale, Bundeskunsthalle Bonn, and MUDAC Lausanne. The installation opens to the public on May 12th, 2025.
visible systems turn the walls into a living, cyber-organic laboratory
air pumps circulate air and CO₂, supporting algae and mycelium growth
engaged with the living installation
Carbon storer made from reclaimed trees and 3d printed barks
Carbon storer made from reclaimed trees and 3d printed barks
Photosynthesizers and AIReactor in action
Zolla bench is composed of mycelium colonizing cork, with mushrooms starting to sprout
project info:
name: DeepForest³
designer: ecoLogicStudio | @ecologicstudio
location: Milan, Italy
lead designers: Prof. Claudia Pasquero, Dr. Marco Poletto
commissioner: Triennale di Milano
exhibition curators: Beatriz Colomina and Mark Wigley
academic partners: Synthetic Landscape Lab IOUD Innsbruck University, Urban Morphogenesis Lab BPRO The Bartlett UCL
design team: Prof. Claudia Pasquero, Dr. Marco Poletto, Jasper Zehetgruber, Francesca Turi, Alessandra Poletto
prototyping support team: Jonas Wohlgenannt, Korbinian Enzinger, Felix Humml, Bo Liu, Mika Schulz, Michael Unterberger, Marco Matteraglia, Beyza Nur Armağan, Beatriz Gonzalez Arechiga and Xiao Wang
photographer: Xiao Wang
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edited by: christina vergopoulou | designboom
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